I noticed that if a 2nd ball enters a Ramp while it is releasing the 1st ball, the 2nd ball can get stuck on the back and the Ramp holds the ball indefinitely. This gave me an idea.
What if you used this hack to store multiple balls on the board and release them at specific times. I’m sure you can do a lot of neat things, but the first thing I thought of was a speed calculation.
Granted, it’s a hack that required manual interaction to flip over these Ramps to release the balls, but using this hack I was able to run calculations in under 5 seconds. Check out my post in the “Suggestion Box” section for more detail and how I calculated 83+57 in 4 seconds.